Log 13 – Asset Testing

I spent time placing the house into unity, to replace the asset store items. I noticed that I hadn’t made them to the scale that I originally desired, so I went back into Maya and made some adjustments to the width of the building as a whole. I re-exported the item as the working class house and duplicated it in place of the previous ones. Although still slightly wider than the original model, I feel that any smaller would have made it completely impractical as a building. I then used the original import as the other a placeholder of the working-mid class buildings behind.

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